Blackstone had a request: We’ve been hearing a lot about the (excellent) software, but do you think that you could go into some detail on the hardware, specifically the updated designs, in a future blog post? After all, on the homepage the “blue key” version of the mouse has been noted to be deprecated in favor of a matte black and red color scheme? Do you think you could go over any new ergonomic and aesthetic features of the current Meta?
Of course. There were 14 changes scheduled made in the change from the MkIII prototype to the MkIV prototype. We haven’t received them yet, so we can’t show any pictures, but we can certainly talk about the ones that are relevant to the appearance and ergonomics of the Meta. The two most important things are that we lowered the height from 44mm to 40.5mm and slimmed down the bulbous rear end of the mouse. These two factors meant that the average-sized hand had the tips of the index and ring fingertips resting on L1 and R1 while one’s wrist was on the table surface rather than the pads. While piano teachers would have approved the need to keep the hand slightly raised in order to press the front-row buttons properly, it did tend to tire the wrist a bit over extended sessions. A side-view of the two 3D models should show the difference in shape between the two body styles rather clearly. The MkIII that has been featured in past pictures is above and the new MkIV is below.

As for ergonomics, that’s a very good question that requires two answers. First, we believe that ergonomics concerns function, not style. Not having to move your wrist at all, or merely twitching a digit, puts less strain on the human body than a repetitive wrist motion. In that sense, the Meta is far more ergonomic than the most funky, form-fitted input device out there. But, of course, that’s really not what anyone means. Consider, then, what most people consider to be ergonomic mouse-style. This generally consists of two things, a curved thumb rest and a slotted pair of finger rests. The Razer Naga is a good example of an “ergonomic” mouse, its painfully messed-up placement of buttons 4 and 5 notwithstanding. But do either of these things apply to the Meta? Not really. The curved thumb rest is out for the rather obvious reason that there is a joystick upon which the thumb will rest; a curve is not only pointless but would tend to compromise the structure of the joystick shaft. As for the finger slots, the A5 and B7 buttons provide grooves in which the index and ring fingers fall, while the gap between the A buttons on the left and the B buttons on the right permits the middle finger to rest comfortably in between them in a position to spin the scroll wheel. We’re not claiming that we won’t be able to do better down the road, nor are we under any illusions that we have reached the height of ergonomic perfection, but if using the Meta doesn’t quite feel like immersing your hand in warm melted butter, it’s not at all uncomfortable either. The average user will probably be surprised how little movement is involved in using the Meta, as you can do more with two thumb twitches and a pair of slight finger presses than you can with five vast back-and-forth sweeps of a conventional gaming mouse.
As for looking cheap, that’s mostly an artifact of the prototype process. What you’re seeing now is thin plastic shells painted black. We’ll be using a high-quality molded plastic that should allay any fears on that score; we’ll also have a rubberized grip on the joystick as well. As it turns out, the concave shape of the joystick probably rendered the rubberization unnecessary, but it won’t hurt and should give the Meta less of a pure plastic appearance. Another thing to keep in mind is that despite the power specs, this is not a pure gaming mouse. We named it the Meta, not the DeathKillaz 666 for a reason, after all. Based on the information people are providing us when they pre-order, as many people will be using it for various non-gaming applications as they will for MMO and FPS games. So, we never intended to paint metaphorical flames on it, even though the little beast has the equivalent of a turbojet under the hood compared to the average gaming mouse’s conventional six-cylinder.